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It's a great little super hot esque game with open ended puzzles that were challenging. My only real critique is with the crates, you can't see where you're pushing them and moving them in the line of sight of enemies without getting spotted is very finicky. Additionally, the gunshots played over each other when your fired repeatedly. Well done with your game!

(+1)

Thanks for your feedback! I agree I might have thought more about crates and put some time into better interaction mechanics. Player theoretically should see through crates, but after some testing it seems it's an issue with Godot, I will report a bug.